

The Internet of Things and the Future of Gaming
If you wanted to trade pocket monsters from the game Pokémon Red in 1998, you would have to find a willing friend and connect your Game...
![A Look at Ana's Realistic Character Design [OVERWATCH]](https://static.wixstatic.com/media/fbee8a_37082ab7f3d1466e87d1fca35ba63b52~mv2.jpg/v1/fill/w_332,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/fbee8a_37082ab7f3d1466e87d1fca35ba63b52~mv2.webp)
![A Look at Ana's Realistic Character Design [OVERWATCH]](https://static.wixstatic.com/media/fbee8a_37082ab7f3d1466e87d1fca35ba63b52~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_avif,quality_auto/fbee8a_37082ab7f3d1466e87d1fca35ba63b52~mv2.webp)
A Look at Ana's Realistic Character Design [OVERWATCH]
Most games tend to forget that enemies are real people. From first-person shooters to RPGs, most of the enemies exist only to be killed...


Thoughts on Sony's E3 2016 Press Conference
Although Sony's conference was the first one I watched of E3 this year (and so I have nothing to compare it to), I still feel like it was...


Why Star Wars Battlefront Isn't Actually a Battlefront
Imagine watching Star Wars Episode V. It's the Hoth battle, and the AT-ATs are devastating the rebel fortifications. Although their base...